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- global gSound, gMaster, gTracker
-
- on enterFrame me
- gMaster.pmarker = the frameLabel
- sendAllSprites(#mSetUpGraphics)
- sendSprite(22, #mSetUpGraphicsDouble, "production", 0)
- sendSprite(28, #mSetUpGraphicsDouble, "credits", 0)
- end
-
- on exitFrame me
- gTracker.mAddSection(gMaster.pmarker)
- cursor(-1)
- gSound.mResumeSound()
- vList = [22, 23, 24]
- repeat with x = 1 to vList.count
- sprite(vList[x]).visible = 1
- end repeat
- end
-